您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
130 行
3.8 KiB
130 行
3.8 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &-6610214270474274221
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 11
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
version: 2
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: TentCoverVermillion
|
|
m_Shader: {fileID: -6465566751694194690, guid: bf36778a400a0894b86a1f49c422fa62,
|
|
type: 3}
|
|
m_ShaderKeywords:
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 1
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- Texture2D_300EB541:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- Texture2D_4036A321:
|
|
m_Texture: {fileID: 2800000, guid: 0b510b1ae4b24924c93ba45a08b5ea19, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _BaseMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _BumpMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _EmissionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTexture:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MetallicGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _OcclusionMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecGlossMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _SpecularMap:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_Lightmaps:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_LightmapsInd:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- unity_ShadowMasks:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- Vector1_8606F96E: 0
|
|
- _AlphaClip: 0
|
|
- _Blend: 0
|
|
- _BumpScale: 1
|
|
- _Cull: 2
|
|
- _Cutoff: 0.5
|
|
- _DstBlend: 0
|
|
- _EnvironmentReflections: 1
|
|
- _GlossMapScale: 0
|
|
- _Glossiness: 0
|
|
- _GlossyReflections: 0
|
|
- _Metallic: 0
|
|
- _OcclusionStrength: 1
|
|
- _OutlineDepthSensitivity: 1
|
|
- _OutlineNormalsSensitivity: 1
|
|
- _OutlineThickness: 1
|
|
- _QueueOffset: 0
|
|
- _ReceiveShadows: 1
|
|
- _Smoothness: 0.364
|
|
- _SmoothnessTextureChannel: 0
|
|
- _SpecularHighlights: 1
|
|
- _SrcBlend: 1
|
|
- _Surface: 0
|
|
- _WorkflowMode: 1
|
|
- _ZWrite: 1
|
|
m_Colors:
|
|
- Color_551FE3E8: {r: 0.9960785, g: 0.4784314, b: 0, a: 0}
|
|
- Color_5678DAF5: {r: 0.9960785, g: 0.67058825, b: 0, a: 0}
|
|
- Color_BD765EA0: {r: 0.9960785, g: 0.882353, b: 0.3921569, a: 0}
|
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
|
- _MainColor: {r: 0.745283, g: 0.31610522, b: 0.2219778, a: 0}
|
|
- _Offset: {r: 0, g: 0, b: 0, a: 0}
|
|
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
|
|
- _SpecularColor: {r: 0.4811321, g: 0.4668667, b: 0.43833596, a: 0}
|
|
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
|
|
m_BuildTextureStacks: []
|