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18 行
380 B
18 行
380 B
using UnityEngine;
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/// <summary>
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/// This class is a base class which contains what is commun for all game scenes (Locations or Menus)
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/// </summary>
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public class GameScene : ScriptableObject
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{
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[Header("Information")]
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public string sceneName;
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public string shortDescription;
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[Header("Sounds")]
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public AudioClip music;
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[Range(0.0f, 1.0f)]
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public float musicVolume;
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}
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