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19 行
403 B
19 行
403 B
using UnityEngine;
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using UnityEngine.Events;
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/// <summary>
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/// This class is used for Events that have no arguments (Example: Exit game event)
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/// </summary>
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[CreateAssetMenu(fileName = "VoidGameEvent", menuName = "Game Event/Void")]
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public class VoidGameEvent : ScriptableObject
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{
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public UnityAction eventRaised;
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public void Raise()
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{
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if (eventRaised != null)
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eventRaised.Invoke();
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}
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}
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