这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine.Events;
using UnityEngine;
/// <summary>
/// This class is used for Events to toggle the interaction UI.
/// Example: Dispaly or hide the interaction UI via a bool and the interaction type from the enum via int
/// </summary>
[CreateAssetMenu(menuName = "Events/Toogle Interaction UI Event Channel")]
public class InteractionUIEventChannelSO : ScriptableObject
{
public UnityAction<bool, Interaction> OnEventRaised;
public void RaiseEvent(bool state, Interaction interactionType)
{
if (OnEventRaised != null)
OnEventRaised.Invoke(state, interactionType);
}
}
//maybe make a SO for the interaction type so we can access it from both the UI script
//and the Interaction script
//we have a field for the current interaction so no need to pass it as paramater
//in the event...