这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

28 行
722 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "TimeElapsed", menuName = "State Machines/Conditions/Time elapsed")]
public class TimeElapsedConditionSO : StateConditionSO
{
[SerializeField] float _timerLength = .5f;
protected override Condition CreateCondition() => new TimeElapsedCondition(_timerLength);
}
public class TimeElapsedCondition : Condition
{
private float _timerLength;
private float _startTime;
public override void OnStateEnter()
{
_startTime = Time.time;
}
public TimeElapsedCondition(float timerLength)
{
_timerLength = timerLength;
}
protected override bool Statement() => Time.time >= _startTime + _timerLength;
}