这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.Audio;
//TODO: Check which settings we really need at this level
[CreateAssetMenu(menuName = "Audio/Audio Configuration")]
public class AudioConfigurationSO : ScriptableObject
{
public AudioMixerGroup OutputAudioMixerGroup = null;
public bool Mute = false;
public bool BypassEffects = false;
public bool BypassListenerEffects = false;
public bool BypassReverbZones = false;
public int Priority = 128;
public float Volume = 1f;
public float Pitch = 1f;
public float PanStereo = 0f;
public float SpatialBlend = 0f;
public float ReverbZoneMix = 1f;
public float DopplerLevel = 1f;
public float Spread = 0f;
public AudioRolloffMode RolloffMode = AudioRolloffMode.Logarithmic;
public float MinDistance = 1f;
public float MaxDistance = 500f;
public bool IgnoreListenerVolume = false;
public bool IgnoreListenerPause = false;
}