这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
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Timer_FirstAttackDelay.asset Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_FirstAttackDelay.asset.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantAttackDuration.asset Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantAttackDuration.asset.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantFainting.asset Corrected plant critter state machine to be aligned with animator 4 年前
Timer_PlantFainting.asset.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantGettingHit.asset Initial Plant Critter combat system - Get Hit - Killed 4 年前
Timer_PlantGettingHit.asset.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantSpawning.asset Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
Timer_PlantSpawning.asset.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前