这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
uChema d7205d06 Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP 3 年前
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IsAttackReloaded.asset Attack system overhaul 4 年前
IsAttackReloaded.asset.meta Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
IsCritterGettingHit.asset Initial Plant Critter combat system - Get Hit - Killed 4 年前
IsCritterGettingHit.asset.meta Initial Plant Critter combat system - Get Hit - Killed 4 年前
IsCritterKilled.asset Initial Plant Critter combat system - Get Hit - Killed 4 年前
IsCritterKilled.asset.meta Initial Plant Critter combat system - Get Hit - Killed 4 年前
IsDialogueActiveCondition.asset Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP 3 年前
IsDialogueActiveCondition.asset.meta [Bugfix] New condition prevents Critter from attacking when dialogue on (#420) 3 年前
IsTargetDead.asset Attack system overhaul 4 年前
IsTargetDead.asset.meta Attack system overhaul 4 年前
ProtagonistInAlertZone.asset Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
ProtagonistInAlertZone.asset.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
ProtagonistInAttackZone.asset Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
ProtagonistInAttackZone.asset.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
UnderAlert_False_OnEnter.asset Tweaks 4 年前
UnderAlert_False_OnEnter.asset.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
UnderAlert_True_OnEnter.asset Tweaks 4 年前
UnderAlert_True_OnEnter.asset.meta Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前