这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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32 行
854 B

using UnityEngine;
/// <summary>
/// This class goes on a trigger which, when entered, sends the player to another Location
/// </summary>
public class LocationExit : MonoBehaviour
{
[Header("Loading settings")]
[SerializeField] private GameSceneSO _locationToLoad = default;
[SerializeField] private bool _showLoadScreen = default;
[SerializeField] private PathAnchor _pathTaken = default;
[SerializeField] private PathSO _exitPath = default;
[Header("Broadcasting on")]
[SerializeField] private LoadEventChannelSO _locationExitLoadChannel = default;
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("Player"))
{
UpdatePathTaken();
_locationExitLoadChannel.RaiseEvent(_locationToLoad, _showLoadScreen);
}
}
private void UpdatePathTaken()
{
if (_pathTaken != null)
_pathTaken.Path = _exitPath;
}
}