这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(menuName = "State Machines/Conditions/Started Moving")]
public class IsMovingConditionSO : StateConditionSO<IsMovingCondition>
{
public float treshold = 0.02f;
}
public class IsMovingCondition : Condition
{
private Protagonist _protagonistScript;
private IsMovingConditionSO _originSO => (IsMovingConditionSO)base.OriginSO; // The SO this Condition spawned from
public override void Awake(StateMachine stateMachine)
{
_protagonistScript = stateMachine.GetComponent<Protagonist>();
}
protected override bool Statement()
{
Vector3 movementVector = _protagonistScript.movementInput;
movementVector.y = 0f;
return movementVector.sqrMagnitude > _originSO.treshold;
}
}