这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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973 B

using UnityEngine;
using UnityEngine.AI;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "HasReachedRoamingDestination", menuName = "State Machines/Conditions/Has Reached Waypoint")]
public class HasReachedWaypointSO : StateConditionSO
{
protected override Condition CreateCondition() => new HasReachedWaypoint();
}
public class HasReachedWaypoint : Condition
{
private NavMeshAgent _agent;
public override void Awake(StateMachine stateMachine)
{
_agent = stateMachine.gameObject.GetComponent<NavMeshAgent>();
}
protected override bool Statement()
{
if (!_agent.pathPending)
{
//set the stop distance to 0.1 if it is set to 0 in the inspector
if (_agent.stoppingDistance == 0) _agent.stoppingDistance = 0.1f;
if (_agent.remainingDistance <= _agent.stoppingDistance)
{
if (!_agent.hasPath || _agent.velocity.sqrMagnitude == 0f)
{
return true;
}
}
}
return false;
}
}