这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "ApplyMovementVector", menuName = "State Machines/Actions/Apply Movement Vector")]
public class ApplyMovementVectorActionSO : StateActionSO<ApplyMovementVectorAction> { }
public class ApplyMovementVectorAction : StateAction
{
//Component references
private Protagonist _protagonistScript;
private CharacterController _characterController;
public override void Awake(StateMachine stateMachine)
{
_protagonistScript = stateMachine.GetComponent<Protagonist>();
_characterController = stateMachine.GetComponent<CharacterController>();
}
public override void OnUpdate()
{
_characterController.Move(_protagonistScript.movementVector * Time.deltaTime);
_protagonistScript.movementVector = _characterController.velocity;
}
}