这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

268 行
8.7 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3013778605057033789
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2008671436872607390}
- component: {fileID: 7645374413127756968}
m_Layer: 13
m_Name: Leaves
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2008671436872607390
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3013778605057033789}
m_LocalRotation: {x: -0.070304655, y: -0.47667047, z: 0.12785825, w: 0.86688805}
m_LocalPosition: {x: 1.647, y: 4.577, z: 1.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4331684663147366858}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -57.61, z: 16.78}
--- !u!136 &7645374413127756968
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3013778605057033789}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5444242
m_Height: 3.4305744
m_Direction: 0
m_Center: {x: 0.10028721, y: -0.27056235, z: 2.761621e-10}
--- !u!136 &6240547564398072750
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3987635021180064624}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.46
m_Height: 7.7447534
m_Direction: 1
m_Center: {x: -0.030000001, y: 3.1723769, z: -0.015630126}
--- !u!1 &6987435805194464164
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 816158086082216577}
- component: {fileID: 2556619539972610861}
m_Layer: 13
m_Name: Leaves (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &816158086082216577
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6987435805194464164}
m_LocalRotation: {x: -0, y: 0.09267884, z: -0, w: 0.99569607}
m_LocalPosition: {x: 1.85, y: 6.96, z: 0.61}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4331684663147366858}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 10.635, z: 0}
--- !u!136 &2556619539972610861
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6987435805194464164}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 1.4529817
m_Height: 6.9126534
m_Direction: 0
m_Center: {x: -0.70632666, y: 0, z: -0.0000000061852647}
--- !u!1 &7636967023563285346
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 928237527671357369}
- component: {fileID: 4498040627373945602}
m_Layer: 13
m_Name: Leaves (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &928237527671357369
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7636967023563285346}
m_LocalRotation: {x: 0.02226961, y: -0.33382803, z: -0.062725976, w: 0.94028103}
m_LocalPosition: {x: -1.71, y: 4.93, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4331684663147366858}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -39.093, z: -7.633}
--- !u!136 &4498040627373945602
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7636967023563285346}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.79452336
m_Height: 5.5
m_Direction: 0
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &4294047267957337633
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_LightProbeUsage
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_ReflectionProbeUsage
value: 0
objectReference: {fileID: 0}
- target: {fileID: -7511558181221131132, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 6d6bf88987b55324dbe11350f2b8a69a, type: 2}
- target: {fileID: -5754084199372789682, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_Mesh
value:
objectReference: {fileID: -4657027473860177015, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
- target: {fileID: 919132149155446097, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_Name
value: Tree_Flat
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_Layer
value: 11
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_NavMeshLayer
value: 1
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
propertyPath: m_StaticEditorFlags
value: 123
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151, type: 3}
--- !u!1 &3987635021180064624 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
m_PrefabInstance: {fileID: 4294047267957337633}
m_PrefabAsset: {fileID: 0}
--- !u!4 &4331684663147366858 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 5a7f9fabb0c51e946ab0cfc2cd5b8151,
type: 3}
m_PrefabInstance: {fileID: 4294047267957337633}
m_PrefabAsset: {fileID: 0}