这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

161 行
4.9 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water_Sunset
m_Shader: {fileID: -6465566751694194690, guid: 7c47ef6eb90bd094ea6e7a915c282fb3,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NormalFromTexture_6D2F1CB1_Texture_0:
m_Texture: {fileID: 2800000, guid: cdfa7f9cd6129ea4096c6af086f30325, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_8be6625426a343f09fa1a27e16ec1d13_Texture_1:
m_Texture: {fileID: 2800000, guid: e05045c6eff129542af7788a5bd70fba, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Texture2DAsset_9A78385F_Out_0:
m_Texture: {fileID: 2800000, guid: 8edbda94a99753b47a061e31ad9273b9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Foam_Amount: 0.6
- Foam_Cutoff: 0.33
- Foam_Evolution_Speed: 0.4
- Foam_Scale: 0.5
- Global_Fading: 200
- Light_Probe_Contribution: 1
- Refaction_Scale: 1
- Refraction_Evolution_Speed: 1
- Refraction_Height: 0.2
- Refraction_Scale: 9.11
- Vector1_157E1F63: 2
- Vector1_25aa78d5cd65435697c3191e93a6343a: 0.4
- Vector1_2B58F275: -0.14
- Vector1_2FBE3DFA: 0.73
- Vector1_338BB9F0: 88.91
- Vector1_416519C8: 0.5
- Vector1_44082C02: 1.18
- Vector1_461A434E: 5
- Vector1_4B42586: 4
- Vector1_5442BDBE: 1.5
- Vector1_54589480: 0.5
- Vector1_65DAC18D: 1
- Vector1_6CEF81B6: -9.77
- Vector1_707bdef874cb42eb8b6d49e6e1b05c44: 0.04
- Vector1_77A997E: 0.2
- Vector1_7A056A02: 1.61
- Vector1_8CEB4E60: 0.84
- Vector1_C37602FC: 23.9
- Vector1_CB18EF2B: 3
- Vector1_EA2D80AD: 8.55
- Vector1_EB7F5DFB: 150
- Vector1_F591A23A: -0.44
- Vector1_e447c4cc8b7d4aa1bb50df149727dbaf: 1
- Vector1_e9c25d97b3c945c396e5f78c4ad28a04: 0.5
- Water_Depth: 34.4
- Wave_Height: 0.93
- Wave_Scale: 8.2
- Wave_Speed: 2.15
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Base_Color: {r: 0, g: 0.18995938, b: 0.39607838, a: 0}
- Color_3636DE63: {r: 0, g: 0.3879299, b: 0.50980395, a: 0.83137256}
- Color_992873A2: {r: 0.33641863, g: 0.6792453, b: 0.4923038, a: 0}
- Color_AF7C2181: {r: 1, g: 1, b: 1, a: 0.6666667}
- Far_Color: {r: 0.20392156, g: 0.43921566, b: 0.8156863, a: 0}
- Foam_Color: {r: 1, g: 1, b: 1, a: 0.8509804}
- Shallow_Water_Color: {r: 0.18159738, g: 0.64166373, b: 0.6509434, a: 0.41960785}
- Trough_Color: {r: 0.33401564, g: 0.52855897, b: 0.5943396, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &6607172260569944357
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2