这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "IsSliding", menuName = "State Machines/Conditions/Is Sliding")]
public class IsSlidingConditionSO : StateConditionSO<IsSlidingCondition> { }
public class IsSlidingCondition : Condition
{
private CharacterController _characterController;
private Character _characterScript;
public override void Awake(StateMachine stateMachine)
{
_characterController = stateMachine.GetComponent<CharacterController>();
_characterScript = stateMachine.GetComponent<Character>();
}
public override bool Statement()
{
if (_characterScript.lastHit == null)
return false;
float currentSlope = Vector3.Angle(Vector3.up, _characterScript.lastHit.normal);
return (currentSlope >= _characterController.slopeLimit);
}
}