这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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578 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "IsHoldingJump", menuName = "State Machines/Conditions/Is Holding Jump")]
public class IsHoldingJumpConditionSO : StateConditionSO<IsHoldingJumpCondition> { }
public class IsHoldingJumpCondition : Condition
{
//Component references
private Character _characterScript;
public override void Awake(StateMachine stateMachine)
{
_characterScript = stateMachine.GetComponent<Character>();
}
public override bool Statement() => _characterScript.jumpInput;
}