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21 行
665 B
21 行
665 B
using UnityEngine;
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using UnityEngine.Playables;
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using UnityEngine.Timeline;
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[TrackBindingType(typeof(CutsceneManager))]
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[TrackClipType(typeof(DialogueClip))]
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public class DialogueTrack : PlayableTrack
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{
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public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
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{
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CutsceneManager cutsceneManagerRef = go.GetComponent<PlayableDirector>().GetGenericBinding(this) as CutsceneManager;
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foreach (TimelineClip clip in GetClips())
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{
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DialogueClip dialogueControlClip = clip.asset as DialogueClip;
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dialogueControlClip.cutsceneManager = cutsceneManagerRef;
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}
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return base.CreateTrackMixer(graph, go, inputCount);
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}
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}
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