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13 行
321 B
13 行
321 B
using UnityEngine;
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using UOP1.Factory;
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[CreateAssetMenu(fileName = "NewSoundEmitterFactory", menuName = "Factory/SoundEmitter Factory")]
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public class SoundEmitterFactorySO : FactorySO<SoundEmitter>
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{
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public SoundEmitter prefab = default;
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public override SoundEmitter Create()
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{
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return Instantiate(prefab);
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}
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}
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