这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

45 行
926 B

using UnityEngine;
public class SaveSystem : ScriptableObject
{
public LocationDatabase locationDatabase;
[SerializeField] private LoadEventChannelSO _loadLocation = default;
public string saveFilename = "save.chop";
public Save saveData = new Save();
void OnEnable()
{
_loadLocation.OnLoadingRequested += CacheLoadLocations;
}
void OnDisable()
{
_loadLocation.OnLoadingRequested -= CacheLoadLocations;
}
private void CacheLoadLocations(GameSceneSO[] locationsToLoad, bool showLoadingScreen)
{
LocationSO locationSo = locationsToLoad[0] as LocationSO;
if (locationSo)
{
saveData._locationId = locationSo.DescId.uuid;
}
}
public void LoadGame()
{
if (FileManager.LoadFromFile(saveFilename, out var json))
{
saveData.LoadFromJson(json);
}
}
public void SaveGame()
{
if (FileManager.WriteToFile(saveFilename, saveData.ToJson()))
{
Debug.Log("Save successful");
}
}
}