您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
25 行
666 B
25 行
666 B
using UnityEngine;
|
|
|
|
/// <summary>
|
|
/// This class contains all the variables that will be serialized and saved to a file.<br/>
|
|
/// Can be considered as a save file structure or format.
|
|
/// </summary>
|
|
[System.Serializable]
|
|
public class Save
|
|
{
|
|
// This is test data, written according to TestScript.cs class
|
|
// This will change according to whatever data that needs to be stored
|
|
|
|
// The variables need to be public, else we would have to write trivial getter/setter functions.
|
|
public string _locationId;
|
|
|
|
public string ToJson()
|
|
{
|
|
return JsonUtility.ToJson(this);
|
|
}
|
|
|
|
public void LoadFromJson(string json)
|
|
{
|
|
JsonUtility.FromJsonOverwrite(json, this);
|
|
}
|
|
}
|