这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

31 行
716 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "IsEntityGettingHit", menuName = "State Machines/Conditions/Is Entity Getting Hit")]
public class IsEntityGettingHitSO : StateConditionSO
{
protected override Condition CreateCondition() => new IsEntityGettingHit();
}
public class IsEntityGettingHit : Condition
{
private Damageable _damageableEntity;
public override void Awake(StateMachine stateMachine)
{
_damageableEntity = stateMachine.GetComponent<Damageable>();
}
protected override bool Statement()
{
bool result = false;
if (_damageableEntity != null)
{
result = _damageableEntity.GetHit;
}
return result;
}
}