这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DroppableRewardConfig", menuName = "EntityConfig/Reward Dropping Rate Config")]
public class DroppableRewardConfigSO : ScriptableObject
{
[Tooltip("Item scattering distance from the source of dropping.")]
[SerializeField]
private float _scatteringDistance = default;
[Tooltip("The list of drop goup that can be dropped by this critter when killed")]
[SerializeField]
private List<DropGroup> _dropGroups = new List<DropGroup>();
public float ScatteringDistance => _scatteringDistance;
public List<DropGroup> DropGroups => _dropGroups;
}