这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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47 行
1.1 KiB

using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CreateAssetMenu(fileName = "Questline", menuName = "Quests/Questline")]
public class QuestlineSO : SerializableScriptableObject
{
[SerializeField]
private int _idQuestLine = 0;
[Tooltip("The collection of Quests composing the Questline")]
[SerializeField]
private List<QuestSO> _quests = new List<QuestSO>();
[SerializeField]
bool _isDone = false;
[SerializeField]
VoidEventChannelSO _endQuestlineEvent = default;
public int IdQuestline => _idQuestLine;
public List<QuestSO> Quests => _quests;
public VoidEventChannelSO EndQuestlineEvent => _endQuestlineEvent;
public bool IsDone
{
get => _isDone;
set => _isDone = value;
}
public void FinishQuestline()
{
if(_endQuestlineEvent!=null)
{ _endQuestlineEvent.RaiseEvent(); }
_isDone = true;
}
public void SetQuestlineId(int id)
{
_idQuestLine = id;
}
#if UNITY_EDITOR
/// <summary>
/// This function is only useful for the Questline Tool in Editor to remove a Questline
/// </summary>
/// <returns>The local path</returns>
public string GetPath()
{
return AssetDatabase.GetAssetPath(this);
}
#endif
}