这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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51 行
1.3 KiB

using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// An extension of Unity's base Button class, to support input from both mouse and keyboard/joypad
/// </summary>
[AddComponentMenu("UOP1/UI/MultiInputButton")]
public class MultiInputButton : Button
{
private MenuSelectionHandler _menuSelectionHandler;
public bool IsSelected;
private new void Awake()
{
_menuSelectionHandler = transform.root.gameObject.GetComponentInChildren<MenuSelectionHandler>();
}
public override void OnPointerEnter(PointerEventData eventData)
{
_menuSelectionHandler.HandleMouseEnter(gameObject);
}
public override void OnPointerExit(PointerEventData eventData)
{
_menuSelectionHandler.HandleMouseExit(gameObject);
}
public override void OnSelect(BaseEventData eventData)
{
Debug.Log("Onselect ");
IsSelected = true;
_menuSelectionHandler.UpdateSelection(gameObject);
base.OnSelect(eventData);
}
public void UpdateSelected()
{
if (_menuSelectionHandler == null)
_menuSelectionHandler = transform.root.gameObject.GetComponentInChildren<MenuSelectionHandler>();
Debug.Log("UpdateSelected");
_menuSelectionHandler.UpdateSelection(gameObject);
}
public override void OnSubmit(BaseEventData eventData)
{
if (_menuSelectionHandler.AllowsSubmit())
base.OnSubmit(eventData);
}
}