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16 行
308 B
16 行
308 B
using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(InputReader))]
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public class InputReaderEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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DrawDefaultInspector();
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if (!Application.isPlaying)
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return;
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ScriptableObjectHelper.GenerateButtonsForEvents<InputReader>(target);
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}
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}
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