这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
public class DialogueClip : PlayableAsset, ITimelineClipAsset
{
[SerializeField] private DialogueBehaviour _template = default;
[HideInInspector] public DialogueLineChannelSO PlayDialogueEvent;
[HideInInspector] public VoidEventChannelSO PauseTimelineEvent;
// Having ClipCaps set to None makes sure that the clips can't be blended, extrapolated, looped, etc.
public ClipCaps clipCaps
{
get { return ClipCaps.None; }
}
public override Playable CreatePlayable(PlayableGraph graph, GameObject owner)
{
ScriptPlayable<DialogueBehaviour> playable = ScriptPlayable<DialogueBehaviour>.Create(graph, _template);
_template.PlayDialogueEvent = PlayDialogueEvent;
_template.PauseTimelineEvent = PauseTimelineEvent;
return playable;
}
}