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16 行
270 B
16 行
270 B
using System.Collections.Generic;
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using System;
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using UnityEngine;
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[Serializable]
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public class DropGroup
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{
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[SerializeField]
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List<DropItem> _drops;
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[SerializeField]
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float _dropRate;
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public List<DropItem> Drops => _drops;
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public float DropRate => _dropRate;
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}
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