这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

163 行
4.8 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WoodenBench
m_Shader: {fileID: -6465566751694194690, guid: bf36778a400a0894b86a1f49c422fa62,
type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_300EB541:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: f9222abb4aea72f41be8159a444c852f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f9222abb4aea72f41be8159a444c852f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTexture:
m_Texture: {fileID: 2800000, guid: f9222abb4aea72f41be8159a444c852f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Foam_Amount: 5
- Foam_Cutoff: 3.5
- Foam_Evolution_Speed: 1.25
- Foam_Scale: 5
- Global_Fading: 30
- Light_Probe_Contribution: 2.5
- Refaction_Scale: 5
- Refraction_Evolution_Speed: 1.5
- Refraction_Height: 0.2
- Vector1_398E6F7F: 0.5
- Vector1_495DBFDC: 0
- Vector1_551A8284: 0.1
- Vector1_5BC4323: 8
- Vector1_6B55B4E: 2
- Vector1_77A997E: 0.5
- Vector1_8606F96E: 0
- Vector1_93E6CC20: 0
- Vector1_A4EAD20D: 0.1
- Vector1_CCBA7087: 0
- Vector1_EA388E7D: 10
- Vector1_F8AD0BCD: 8
- Water_Depth: 1.5
- Wave_Height: 0.25
- Wave_Scale: 10
- Wave_Speed: 2
- _AlphaClip: 0
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _Dissolve: 0
- _DstBlend: 0
- _EnvironmentReflections: 1
- _FresnelOpacity: 0.5
- _Fresnel_Power: 3
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _LightProbeContribution: 3.5
- _MainTint_VariationIntensity: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _OutlineDepthSensitivity: 0
- _OutlineNormalsSensitivity: 0
- _OutlineThickness: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _Wind_Density: 0
- _Wind_Direction: 0
- _Wind_Speed: 0
- _Wind_Strength: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- Color_4818C45D: {r: 0, g: 0, b: 0, a: 0}
- Color_9BF846A1: {r: 0.55998576, g: 0.8301887, b: 0.7961739, a: 0.2705882}
- Color_E53190CD: {r: 0, g: 0, b: 0, a: 0}
- Foam_Color: {r: 1, g: 1, b: 1, a: 0.5450981}
- Shallow_Water_Color: {r: 0.44313726, g: 0.8750768, b: 0.8980392, a: 0.3176471}
- Trough_Color: {r: 0, g: 0.03410326, b: 0.7215686, a: 0.4627451}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MainColor: {r: 0.8679245, g: 0.813472, b: 0.7497838, a: 0}
- _MainTint: {r: 1, g: 1, b: 1, a: 0}
- _Offset: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 0, g: 0, b: 0, a: 0}
- _Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!114 &8633878897990286939
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 2