这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

31 行
2.5 KiB

<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
<Style src="/Assets/DialogueUSS.uss" />
<ui:VisualElement name="DialogueWithBranches">
<ui:VisualElement name="Dialogue" style="align-items: stretch; min-width: 50%;">
<ui:Label text="This is line 1." display-tooltip-when-elided="true" name="Line" class="DefaultLine" />
<ui:Label text="This is line 1." display-tooltip-when-elided="true" name="Line" class="DefaultLine" />
<ui:VisualElement name="Choices" class="Choices">
<ui:VisualElement name="Dialogue" class="Choice">
<ui:Button text="Yes" name="Button" class="ChoiceButton" />
<ui:VisualElement name="Default" style="align-items: stretch; min-width: 50%;">
<ui:Label text="This is line 1." display-tooltip-when-elided="true" name="winDialogue" class="CompletionLine" />
<ui:VisualElement name="Choices" class="Choices">
<ui:VisualElement name="Choice" class="Choice">
<ui:Button text="Yes" name="Button" class="ChoiceButton" />
<ui:VisualElement name="Dialogue" style="align-items: stretch; min-width: 50%;">
<ui:Label text="This is line 1." display-tooltip-when-elided="true" name="Line" class="CompletionLine" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="Choice" style="align-items: stretch; min-width: 50%;">
<ui:Button text="Yes" name="Button" class="ChoiceButton" />
<ui:VisualElement name="Dialogue" style="align-items: stretch; min-width: 50%;">
<ui:Label text="This is line 1." display-tooltip-when-elided="true" name="Line" class="IncompletionLine" />
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:VisualElement>
</ui:UXML>