这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.Localization;
// Created with collaboration from:
// https://forum.unity.com/threads/inventory-system.980646/
public enum InventoryTabType
{
Customization,
CookingItem,
Recipe
}
[CreateAssetMenu(fileName = "InventoryTabType", menuName = "Inventory/Inventory Tab Type")]
public class InventoryTabSO : ScriptableObject
{
[Tooltip("The tab Name that will be displayed in the inventory")]
[SerializeField]
private LocalizedString _tabName = default;
[Tooltip("The tab Picture that will be displayed in the inventory")]
[SerializeField]
private Sprite _tabIcon = default;
[Tooltip("The tab type used to reference the item")]
[SerializeField] private InventoryTabType _tabType = default;
public LocalizedString TabName => _tabName;
public Sprite TabIcon => _tabIcon;
public InventoryTabType TabType => _tabType;
}