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20 行
578 B
20 行
578 B
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Localization;
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// Created with collaboration from:
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// https://forum.unity.com/threads/inventory-system.980646/
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[CreateAssetMenu(fileName = "LocalizedItem", menuName = "Inventory/Localized Item")]
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public class LocalizedItemSO : ItemSO
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{
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[SerializeField]
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private bool _isLocalized = false;
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[SerializeField]
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private LocalizedSprite _localizePreviewImage = default;
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public override bool IsLocalized => _isLocalized;
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public override LocalizedSprite LocalizePreviewImage => _localizePreviewImage;
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}
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