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15 行
399 B
15 行
399 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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[CreateAssetMenu(menuName = "Events/UI/Inventory Tab Event Channel")]
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public class TabEventChannelSO : ScriptableObject
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{
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public UnityAction<InventoryTabType> OnEventRaised;
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public void RaiseEvent(InventoryTabType item)
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{
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if (OnEventRaised != null)
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OnEventRaised.Invoke(item);
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}
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}
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