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26 行
566 B
26 行
566 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Localization.Components;
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public class InspectorDescriptionFiller : MonoBehaviour
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{
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[SerializeField]
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private LocalizeStringEvent textDescription;
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[SerializeField]
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private LocalizeStringEvent textName;
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public void FillDescription(Item itemToInspect)
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{
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textName.gameObject.SetActive(true);
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textDescription.gameObject.SetActive(true);
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textName.StringReference = itemToInspect.Name;
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textDescription.StringReference = itemToInspect.Description;
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}
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}
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