这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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24 行
604 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "IsDeadCondition", menuName = "State Machines/Conditions/Is Dead")]
public class IsDeadConditionSO : StateConditionSO
{
protected override Condition CreateCondition() => new IsDeadCondition();
}
public class IsDeadCondition : Condition
{
private Damageable _damageableScript;
public override void Awake(StateMachine stateMachine)
{
_damageableScript = stateMachine.GetComponent<Damageable>();
}
protected override bool Statement()
{
return _damageableScript.IsDead;
}
}