这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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51 行
1.1 KiB

using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CreateAssetMenu(fileName = "Quest", menuName = "Quests/Quest")]
public class QuestSO : SerializableScriptableObject
{
[SerializeField]
private int _idQuest = 0;
[Tooltip("The collection of Steps composing the Quest")]
[SerializeField]
private List<StepSO> _steps = new List<StepSO>();
[SerializeField]
bool _isDone = false;
[SerializeField]
VoidEventChannelSO _endQuestEvent = default;
public int IdQuest => _idQuest;
public List<StepSO> Steps => _steps;
public bool IsDone
{
get => _isDone;
set => _isDone = value;
}
public VoidEventChannelSO EndQuestEvent => _endQuestEvent;
public void FinishQuest()
{
_isDone = true;
if (_endQuestEvent != null)
{
_endQuestEvent.RaiseEvent();
}
}
public void SetQuestId(int id)
{
_idQuest = id;
}
#if UNITY_EDITOR
/// <summary>
/// This function is only useful for the Questline Tool in Editor to remove a Quest
/// </summary>
/// <returns>The local path</returns>
public string GetPath()
{
return AssetDatabase.GetAssetPath(this);
}
#endif
}