这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NPCAudio : CharacterAudio
{
[SerializeField] private AudioCueSO singShort, singLong, talk, footstep;
//when we have the ground detector script, we should check the type to know which footstep sound to play
public void PlayFootstep() => _sfxEventChannel.RaisePlayEvent(footstep, _audioConfig, transform.position);
public void PlayTalk() => _sfxEventChannel.RaisePlayEvent(talk, _audioConfig, transform.position);
//Only bard hare will use the Idle since he sings at that time
public void PlaySingShort() => _sfxEventChannel.RaisePlayEvent(singShort, _audioConfig, transform.position);
public void PlaySingLong() => _sfxEventChannel.RaisePlayEvent(singLong, _audioConfig, transform.position);
}