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19 行
431 B
19 行
431 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FallCatcher : MonoBehaviour
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{
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[SerializeField] private PathSO _leadsToPath = default;
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[SerializeField] private PathStorageSO _pathStorage = default;
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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_pathStorage.lastPathTaken = _leadsToPath;
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other.GetComponent<Damageable>().Kill();
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}
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}
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}
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