这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using System.Collections;
using UnityEngine.Events;
/// <summary>
/// Event on which <c>AudioCue</c> components send a message to play SFX and music. <c>AudioManager</c> listens on these events, and actually plays the sound.
/// </summary>
[CreateAssetMenu(menuName = "Events/AudioCue Event Channel")]
public class AudioCueEventChannelSO : EventChannelBaseSO
{
public UnityAction<AudioCueSO, AudioConfigurationSO, Vector3> OnAudioCueRequested;
public void RaiseEvent(AudioCueSO audioCue, AudioConfigurationSO audioConfiguration, Vector3 positionInSpace)
{
if (OnAudioCueRequested != null)
{
OnAudioCueRequested.Invoke(audioCue, audioConfiguration, positionInSpace);
}
else
{
Debug.LogWarning("An AudioCue was requested, but nobody picked it up. " +
"Check why there is no AudioManager already loaded, " +
"and make sure it's listening on this AudioCue Event channel.");
}
}
}