这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using DeivSky.StateMachine;
using DeivSky.StateMachine.ScriptableObjects;
using UnityEngine;
[CreateAssetMenu(fileName = "Timer", menuName = "State Machines/Tests/Conditions/Timer")]
public class TimerConditionSO : StateConditionSO
{
public float Duration = 10f;
protected override Condition CreateCondition() => new TimerCondition(Duration);
}
public class TimerCondition : Condition
{
private float _duration = 10f;
private float _time;
public TimerCondition(float duration)
{
_duration = duration;
}
public override void OnStateEnter()
{
_time = Time.time + _duration;
}
public override bool Statement()
{
return Time.time >= _time;
}
}