这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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Amel bad6196e Fixed talk interaction enabled forever after cutscenes 3 年前
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Animation Merge remote-tracking branch 'tech-mkt/main' 4 年前
Audio Merge remote-tracking branch 'upstream/main' into main 3 年前
BaseClasses Added a SerializableScriptableObject to store asset GUID. 4 年前
Camera Merge remote-tracking branch 'upstream/main' into main 3 年前
Characters Merge remote-tracking branch 'upstream/main' into main 3 年前
Cutscenes Credits integration in final cutscene 3 年前
Dialogues Merge remote-tracking branch 'upstream/main' into main 3 年前
Editor Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
EditorTools Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 3 年前
Effects Merge remote-tracking branch 'upstream/main' into main 3 年前
Events Settings System 3 年前
Factory Merge branch 'davejrodriguez/object-pool' into main 4 年前
Gameplay Add Icons placeholders - Set Game Scene UI - Add Aggro System 3 年前
Input Add Icons placeholders - Set Game Scene UI - Add Aggro System 3 年前
Interaction Fixed talk interaction enabled forever after cutscenes 3 年前
Inventory Add healthbar 3 年前
Localization Merge pull request #1 from UnityTechnologies/main 4 年前
Menu Merge remote-tracking branch 'upstream/main' into main 3 年前
Pool Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前
Quests Fix UI Rescaling. Test The whole game. WIP Interaction after cutscene 3 年前
RuntimeAnchors Connected almost all scenes 4 年前
SaveSystem Fix UI Rescaling. Test The whole game. WIP Interaction after cutscene 3 年前
SceneManagement Merge remote-tracking branch 'upstream/main' into main 3 年前
StateMachine Adding Icons + New Interaction system 3 年前
Systems Add Icons placeholders - Set Game Scene UI - Add Aggro System 3 年前
UI Merge remote-tracking branch 'origin/main' into main 3 年前
Animation.meta Relocated stray script 4 年前
Audio.meta Audio System (#90) 4 年前
BaseClasses.meta Relocated files 4 年前
Camera.meta Relocated files 4 年前
Characters.meta Camera rotation, Movement tweaks 4 年前
CutsceneAudioConfigSetter.cs Audio config setter for cutscene volume added 3 年前
CutsceneAudioConfigSetter.cs.meta Audio config setter for cutscene volume added 3 年前
Cutscenes.meta Working dialogue and cutscene system. (#135) 4 年前
Dialogues.meta Working dialogue and cutscene system. (#135) 4 年前
Editor.meta Added custom inspector for GameScene ScriptableObjects 4 年前
EditorTools.meta Cleanup 4 年前
Effects.meta Added back recklol Dissolve effect (#217) 4 年前
Events.meta Added Void, Int and Load Events SO and Listeners 4 年前
Factory.meta Generic (Scriptable) Object Pool (#117) 4 年前
Gameplay.meta WIP Settings menu 4 年前
Input.meta Cleanup, Reorganisation of folders and Scenes 4 年前
Interaction.meta updated interaction manager 4 年前
Inventory.meta Inventory System Base (from official thread) (#100) 4 年前
Localization.meta Added localization package 4 年前
Menu.meta menu input 4 年前
Pool.meta Generic (Scriptable) Object Pool (#117) 4 年前
Quests.meta Basis for QuestSystem WIP 4 年前
RuntimeAnchors.meta Introduced RuntimeAnchors 4 年前
SaveSystem.meta Added TestScript for explanation of functionality 4 年前
SceneManagement.meta Now possible to start the game from any scene 4 年前
StateMachine.meta Initial commit 4 年前
Systems.meta Implementation of current Settings System includes the following: 4 年前
UI.meta Added localization package 4 年前