这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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1.1 KiB

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "SlideAction", menuName = "State Machines/Actions/Slide")]
public class SlideActionSO : StateActionSO<SlideAction> { }
public class SlideAction : StateAction
{
private Protagonist _protagonistScript;
public override void Awake(StateMachine stateMachine)
{
_protagonistScript = stateMachine.GetComponent<Protagonist>();
}
public override void OnUpdate()
{
Vector3 velocity = _protagonistScript.movementVector;
float speed = -Physics.gravity.y * Protagonist.GRAVITY_MULTIPLIER * Time.deltaTime;
Vector3 hitNormal = _protagonistScript.lastHit.normal;
var vector = new Vector3(hitNormal.x, -hitNormal.y, hitNormal.z);
Vector3.OrthoNormalize(ref hitNormal, ref vector);
// Cheap way to avoid overshooting the character, which causes it to move away from the slope
if (Mathf.Sign(vector.x) == Mathf.Sign(velocity.x))
vector.x *= 0.5f;
if (Mathf.Sign(vector.z) == Mathf.Sign(velocity.z))
vector.z *= 0.5f;
velocity += vector * speed;
_protagonistScript.movementVector = velocity;
}
}