这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

32 行
997 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(menuName = "State Machines/Actions/Play AudioCue")]
public class PlayAudioCueActionSO : StateActionSO<PlayAudioCueAction>
{
public AudioCueSO audioCue = default;
public AudioCueEventChannelSO audioCueEventChannel = default;
public AudioConfigurationSO audioConfiguration = default;
}
public class PlayAudioCueAction : StateAction
{
private Transform _stateMachineTransform;
private PlayAudioCueActionSO _originSO => (PlayAudioCueActionSO)base.OriginSO; // The SO this StateAction spawned from
public override void Awake(StateMachine stateMachine)
{
_stateMachineTransform = stateMachine.transform;
}
public override void OnUpdate() { }
public override void OnStateEnter()
{
_originSO.audioCueEventChannel.RaisePlayEvent(_originSO.audioCue, _originSO.audioConfiguration, _stateMachineTransform.position);
}
}