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15 行
381 B
15 行
381 B
using UnityEngine;
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public class CutsceneSceneLoader : MonoBehaviour
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{
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[SerializeField] private GameSceneSO _sceneToLoad = default;
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[Header("Broadcasting on")]
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[SerializeField] private LoadEventChannelSO _sceneLoadChannel = default;
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//Used to load a location or menu from a cutscene
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public void LoadScene()
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{
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_sceneLoadChannel.RaiseEvent(_sceneToLoad, false, true);
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}
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}
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