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52 行
1.2 KiB
52 行
1.2 KiB
using UnityEngine;
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using UnityEngine.Localization;
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using UOP1.StateMachine;
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using UOP1.StateMachine.ScriptableObjects;
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[CreateAssetMenu(fileName = "IsANewLineDisplayed", menuName = "State Machines/Conditions/Is A New Line Displayed")]
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public class IsANewLineDisplayedSO : StateConditionSO {
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[SerializeField] private DialogueLineChannelSO _onLineDisplayed = default;
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protected override Condition CreateCondition() => new IsANewLineDisplayedCondition(_onLineDisplayed);
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}
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public class IsANewLineDisplayedCondition : Condition
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{
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private DialogueLineChannelSO _sayLineEvent;
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private bool _isAnewLineDisplayed = false;
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public IsANewLineDisplayedCondition(DialogueLineChannelSO sayLineEvent)
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{
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_sayLineEvent = sayLineEvent;
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}
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protected override bool Statement()
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{
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return _isAnewLineDisplayed;
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}
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public override void OnStateEnter()
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{
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if (_sayLineEvent != null)
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{
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_sayLineEvent.OnEventRaised += OnLineDisplayed;
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}
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}
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public override void OnStateExit()
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{
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if (_sayLineEvent != null)
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{
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_sayLineEvent.OnEventRaised -= OnLineDisplayed;
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}
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_isAnewLineDisplayed = false;
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}
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private void OnLineDisplayed(LocalizedString line, ActorSO actor)
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{
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_isAnewLineDisplayed = true;
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}
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}
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