这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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38 行
1.0 KiB

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(menuName = "State Machines/Conditions/Has Hit the Head")]
public class HasHitHeadConditionSO : StateConditionSO<HasHitHeadCondition> { }
public class HasHitHeadCondition : Condition
{
//Component references
private Protagonist _protagonistScript;
private CharacterController _characterController;
private Transform _transform;
public override void Awake(StateMachine stateMachine)
{
_transform = stateMachine.GetComponent<Transform>();
_protagonistScript = stateMachine.GetComponent<Protagonist>();
_characterController = stateMachine.GetComponent<CharacterController>();
}
protected override bool Statement()
{
bool isMovingUpwards = _protagonistScript.movementVector.y > 0f;
if (isMovingUpwards)
{
if(_characterController.collisionFlags == CollisionFlags.Above)
{
_protagonistScript.jumpInput = false;
_protagonistScript.movementVector.y = 0f;
return true;
}
}
return false;
}
}