这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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29 行
656 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "ResetGetHitState", menuName = "State Machines/Actions/Reset Get Hit State")]
public class ResetGetHitStateSO : StateActionSO
{
protected override StateAction CreateAction() => new ResetGetHitState();
}
public class ResetGetHitState : StateAction
{
private Damageable _damageableEntity;
public override void Awake(StateMachine stateMachine)
{
_damageableEntity = stateMachine.GetComponent<Damageable>();
}
public override void OnUpdate()
{
}
public override void OnStateExit()
{
_damageableEntity.GetHit = false;
}
}