这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "HorizontalMove", menuName = "State Machines/Actions/Horizontal Move")]
public class HorizontalMoveActionSO : StateActionSO<HorizontalMoveAction>
{
[Tooltip("Horizontal XZ plane speed multiplier")]
public float speed = 8f;
}
public class HorizontalMoveAction : StateAction
{
//Component references
private Protagonist _protagonistScript;
private HorizontalMoveActionSO _originSO => (HorizontalMoveActionSO)base.OriginSO; // The SO this StateAction spawned from
public override void Awake(StateMachine stateMachine)
{
_protagonistScript = stateMachine.GetComponent<Protagonist>();
}
public override void OnUpdate()
{
//delta.Time is used when the movement is applied (ApplyMovementVectorAction)
_protagonistScript.movementVector.x = _protagonistScript.movementInput.x * _originSO.speed;
_protagonistScript.movementVector.z = _protagonistScript.movementInput.z * _originSO.speed;
}
}