这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 

29 行
790 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "ControlWalkingParticlesAction", menuName = "State Machines/Actions/Control Walking Particles")]
public class ControlWalkingParticlesActionSO : StateActionSO<ControlWalkingParticlesAction> { }
public class ControlWalkingParticlesAction : StateAction
{
//Component references
private PlayerEffectController _dustController;
public override void Awake(StateMachine stateMachine)
{
_dustController = stateMachine.GetComponent<PlayerEffectController>();
}
public override void OnStateEnter()
{
_dustController.EnableWalkParticles();
}
public override void OnStateExit()
{
_dustController.DisableWalkParticles();
}
public override void OnUpdate() { }
}