这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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31 行
882 B

using UnityEngine;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "ClearInputCache_OnEnter", menuName = "State Machines/Actions/Clear Input Cache On Enter")]
public class ClearInputCache_OnEnterSO : StateActionSO
{
protected override StateAction CreateAction() => new ClearInputCache_OnEnter();
}
public class ClearInputCache_OnEnter : StateAction
{
private Protagonist _protagonist;
private InteractionManager _interactionManager;
public override void Awake(StateMachine stateMachine)
{
_protagonist = stateMachine.GetComponent<Protagonist>();
_interactionManager = stateMachine.GetComponentInChildren<InteractionManager>();
}
public override void OnUpdate()
{
}
public override void OnStateEnter()
{
_protagonist.jumpInput = false;
_interactionManager.currentInteractionType = InteractionType.None;
}
}