您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
79 行
2.3 KiB
79 行
2.3 KiB
using System;
|
|
using UnityEngine;
|
|
using UOP1.StateMachine;
|
|
using UOP1.StateMachine.ScriptableObjects;
|
|
using Moment = UOP1.StateMachine.StateAction.SpecificMoment;
|
|
|
|
/// <summary>
|
|
/// Flexible StateActionSO for the StateMachine which allows to set any parameter on the Animator, in any moment of the state (OnStateEnter, OnStateExit, or each OnUpdate).
|
|
/// </summary>
|
|
[CreateAssetMenu(fileName = "AnimatorParameterAction", menuName = "State Machines/Actions/Set Animator Parameter")]
|
|
public class AnimatorParameterActionSO : StateActionSO
|
|
{
|
|
public ParameterType parameterType = default;
|
|
public string parameterName = default;
|
|
|
|
public bool boolValue = default;
|
|
public int intValue = default;
|
|
public float floatValue = default;
|
|
|
|
public Moment whenToRun = default; // Allows this StateActionSO type to be reused for all 3 state moments
|
|
|
|
protected override StateAction CreateAction() => new AnimatorParameterAction(Animator.StringToHash(parameterName));
|
|
|
|
public enum ParameterType
|
|
{
|
|
Bool, Int, Float, Trigger,
|
|
}
|
|
}
|
|
|
|
public class AnimatorParameterAction : StateAction
|
|
{
|
|
//Component references
|
|
private Animator _animator;
|
|
private AnimatorParameterActionSO _originSO => (AnimatorParameterActionSO)base.OriginSO; // The SO this StateAction spawned from
|
|
private int _parameterHash;
|
|
|
|
public AnimatorParameterAction(int parameterHash)
|
|
{
|
|
_parameterHash = parameterHash;
|
|
}
|
|
|
|
public override void Awake(StateMachine stateMachine)
|
|
{
|
|
_animator = stateMachine.GetComponent<Animator>();
|
|
}
|
|
|
|
public override void OnStateEnter()
|
|
{
|
|
if (_originSO.whenToRun == SpecificMoment.OnStateEnter)
|
|
SetParameter();
|
|
}
|
|
|
|
public override void OnStateExit()
|
|
{
|
|
if (_originSO.whenToRun == SpecificMoment.OnStateExit)
|
|
SetParameter();
|
|
}
|
|
|
|
private void SetParameter()
|
|
{
|
|
switch (_originSO.parameterType)
|
|
{
|
|
case AnimatorParameterActionSO.ParameterType.Bool:
|
|
_animator.SetBool(_parameterHash, _originSO.boolValue);
|
|
break;
|
|
case AnimatorParameterActionSO.ParameterType.Int:
|
|
_animator.SetInteger(_parameterHash, _originSO.intValue);
|
|
break;
|
|
case AnimatorParameterActionSO.ParameterType.Float:
|
|
_animator.SetFloat(_parameterHash, _originSO.floatValue);
|
|
break;
|
|
case AnimatorParameterActionSO.ParameterType.Trigger:
|
|
_animator.SetTrigger(_parameterHash);
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override void OnUpdate() { }
|
|
}
|